"These pawns of hell are near infinite in number, with a hive mentality that makes their swarms indistinguishable from a solitary being." - Description
SKULL I is the most common enemy in the game by far, spawning in a swarm from the SQUID.
They are presented as a jawless, flying, human cranium, with a strange marking akin to a filled out crosshair deeply etched into its forehead. It also appears that where the neck would usually attach to the base of the skull has been violently smashed, as if it was ripped from someone's body with great force.
It follows the player loosely, making wide turns when avoided rather than ferociously following the player's exact movements. It can be avoided easily, and are almost harmless if the player is constantly moving and turning.
When a SKULL I swarm is spawned, they are always accompanied by a single skull of a higher level, depending on the SQUID that spawned them. If they are spawned from a SQUID I, they will be accompanied by a SKULL II, which will immediately start circling around the center of the arena, waiting to flank the player. If they're spawned from a SQUID II, they are joined by a SKULL III, which will (unlike normal skulls) stalk the player relentlessly at a much faster pace. If they are spawned by a SQUID III, a SKULL IV is spawned; the fastest, largest and strongest SKULL in the game.
A list of spawning numbers is listed as follows:
- SQUID I: 9
- SQUID II: 10
- SQUID III: 15
- SKULLs, along with THE IMMORTAL, are the only enemies lacking Gems.
|SKULLs||SKULL I • SKULL II • SKULL III • SKULL IV|
|SQUIDs||SQUID I • SQUID II • SQUID III|
|SPIDERs||SPIDER I • SPIDER II • SPIDERLING|
|CENTIPEDEs||CENTIPEDE • GIGAPEDE • GHOSTPEDE|
|Bosses||LEVIATHAN • THE IMMORTAL|